Fan-made ZZZ tools hub. Not affiliated with HoYoverse, miHoYo, or Zenless Zone Zero.

Team Archetypes

Hypercarry

One main DPS + Stun + Support. Most common team structure. Stun the enemy, buff the DPS, unleash damage during the stun window.

MetaVersatile

Anomaly / Disorder

Two Anomaly agents with different elements + flex. Focus on triggering Disorder reactions for massive damage. Element pairing matters.

DisorderAnomaly

Mono Element

All agents share the same element. Strong synergy from element-specific buffs and faster Anomaly buildup. Works best with Ice or Ether.

SpecializedElement Lock

Version 2.8 Meta Teams

Promeia Freeze Comp

IceS-RankFreeze
  • Promeia — Main DPS (Ice · Anomaly)
  • Lycaon — Stun (Ice · Stun)
  • Soukaku — Support (Ice · Support)

Full Ice synergy. Fast freeze application, high shatter damage. Promeia's Anomaly buildup gets boosted by Lycaon's stun multiplier and Soukaku's ATK buff.

Lucia Ether Core

EtherS-RankSupport
  • Ether DPS — Main damage dealer
  • Lucia — Support (Ether · Support)
  • Stun / Flex — Daze or sub-DPS

Lucia provides team-wide buffs via 4pc Swing Jazz. Flexible third slot — bring your best Stun or a second DPS for Disorder.

Budget F2P Team

F2PBeginner
  • Billy / Corin — Main DPS (Physical)
  • Anby — Stun (Electric)
  • Nicole — Support (Ether)

All free agents. Anby stuns, Nicole debuffs DEF, Billy/Corin deals damage. Works for story and early Shiyu Defense floors.

Generic Premium

UniversalPremium
  • Any S-Rank DPS — Main damage dealer
  • S-Rank Stun — Fast daze buildup
  • S-Rank Support — Buffs & utility

The gold standard. Stun → Support buff → DPS burst. Works with any element combination.

Role Synergy Guide

Role ComboSynergyBest For
DPS + Stun + SupportStrongGeneral content, Shiyu Defense
Anomaly + Anomaly + FlexStrongDisorder teams, high damage ceiling
DPS + DPS + SupportDecentQuick-swap, no stun reliance
Anomaly + Stun + SupportStrongHybrid, consistent crowd control
DPS + Defense + SupportNicheSurvival-heavy content
Support + Support + DPSDecentDouble-buff hypercarry

Element Pairing

Strong Pairs

  • Ice + Ice — Fast freeze, shatter synergy
  • Ether + Ether — Corrosion stacking
  • Ice + Electric — Freeze + Shock Disorder
  • Fire + Physical — Burn + Assault Disorder

Viable Pairs

  • Ether + Ice — Corrosion + Freeze
  • Electric + Ether — Shock + Corrosion
  • Fire + Ice — Melt-style synergy
  • Physical + Electric — Assault + Shock

Avoid

  • No element synergy in team
  • Too many roles, not enough damage
  • Three supports with no DPS
  • Mismatched element bonuses

FAQ

What's the best team for beginners?

The free starter team: Billy/Corin (DPS), Anby (Stun), and Nicole (Support). All three are given for free and can clear most story content and early Shiyu Defense floors.

Do I need a Stun agent in every team?

Not strictly. Stun is optimal for hypercarry teams, but Anomaly/Disorder teams can work without one. The third slot is flexible based on your roster.

How important is element synergy?

Very important for Anomaly teams (you need different elements for Disorder). Less critical for hypercarry teams where raw damage matters more. Mono-element teams gain bonus Anomaly buildup.